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THE ROLE OF ASSISTIVE TECHNOLOGY IN SPECIAL EDUCATION

Assistive Technology in Special Education

 Image result wey dey for PICTURE OF ASSISTIVE TECHNOLOGY
        The Individuals with Disabilities Act (IDEA) defines assistive technology as any item, piece of equipment, or product system whether acquired commercially off the shelf, modified or customized, that is used to increase, maintain, or improve functional capabilities of individuals with disabilities. Assistive Technology is broken down into high and low-tech devices. High-tech devices may be computers, electronic equipment or software. It is important to note that high-tech devices are not always expensive. For example, a switch that controls a battery-operated toy can be considered a high-tech device as can a tape-recorder. Low-tech devices are manually, not electronically operated and may include pencil grips, mouth sticks and mechanical hoists. Other low-tech devices include blocks of wood used to raise a table to fit a wheelchair or a joystick with a special grip. Whether using high or low-tech devices, assistive technology should help make life with a disability a little better, a little easier and a little more like ordinary life.

        Assistive technology includes modifications to buildings, rooms and other facilities that allow people with disabilities to move about more freely, accessibility to shopping centers, places of business, schools, recreation and transportation is possible because of assistive technology modifications.
        The definition of assistive technology also applies to the tools that teachers use to deliver and facilitate learning including instructional applications of technology. These applications are based on two models. The first model is the direct instruction behavioral model which refers to drill and practice tutorials and the second model refers to the constructivist model, which refers to facilitated learner-based environments, provided through the Internet and multimedia-based instruction. One must not underestimate the importance
of directed instruction to develop specific skills in students and assist them to develop fluency in using those skills. The lure a of constructivist-based learning environment is powerful, but there are still students who will only succeed in such an environment when provided with the skills and knowledge to do so.
        Assistive technology tools for students with disabilities fall into functional categories. One of these categories is hearing. These include Telecommunication Devices for the Deaf (TDDs), which use computer technology, a typewriter keyboard and a letter display or printer to allow persons with hearing or speech impairments to converse over telephone lines without the use of an interpreter. Teletypewriters, which are input devices that allow characters to be typed in and sent as they are typed, to a computer or to a printer. Close Captioning is a translation system that has been integrated into all the televisions produced in the United States. Another is amplification devices, which include telephone volume controls and high-tech hearing aids that filter out background noise. Other devices include alerting systems, which use lights, or vibrations to warn people who are hearing impaired about any surrounding dangers.
        Another category is vision tools for persons with visual disabilities. Three of the devices used are; enhancement, such as obtaining a monitor with a large screen, speech output, in which software can be used to provide pictures and translate the pictures to words, to be spoken or written text and hard copy output such as large print output as a result of word processors that can easily enlarge fonts, graphic images and format the text for easy reading.
        Another category is orthopedic tools such as mobility devices, which include electronic wheelchairs. One of the disadvantages of mobility devices is the cost. For example, specialized wheelchairs can cost upwards of  $25 000 and when a special chair is combined with an adapted van with hydraulic suspension, automatic ramps, wheelchair locks and electronic driver controls, it may cost $40 000 or more. Another device in this orthopedic category is computer access, which includes voice recognition that enables computer navigation by voice alone. Hardware adaptations include devices such as
alternative and adapted keyboards, touch screens and pointing devices. Other devices include environmental control devices. These can be low-tech ramps or high-tech voice operated environmental controls. Larger buttons on devices such as remote controls for televisions, VCRs and stereos can make a child significantly more independent because fine motor control is not required for operation. "Smart homes" provide computer control for home security, lighting, cooking and entertainment all at the touch of a button. Smart environments can be incorporated into schools to provide stimulation and interactive learning opportunities. Soon, the environment will be controlled by voice commands,
which will accommodate our requests. These interactive environments designed to meet the needs of everyone will be particularly useful to persons with disabilities.
        One last category, is communication tools which replace spoken language with other means of communication. Such devices include sign language, lip reading as well as specific devices that use pictures, objects, icons, symbols and words in graphics or spoken form to facilitate communication. Assistive technology devices range from low-tech to high-tech and from simple to complex. A simple yes/no communication board is an example of a low-tech communication device. High-tech devices may be as simple as a
battery-operated device that provides digitally recorded voice output when one of two switches is pressed. Pictures or words can be placed on the switches to depict the message to be conveyed such as a single word, a phrase or even a short speech. Young children often start with simple low or high-tech communication boards and progress to complex systems, using multiple layers or pages of symbols that have their own syntax and meaning within different contexts.
        Even though the use of assistive technology is obviously very beneficial to students with disabilities, there still exist debates today. Two of these are "Should students with disabilities be "mainstreamed" into the regular classroom?" All persons with or without disabilities should be treated equally and should be given the chance to learn in a productive environment. Also, the use of assistive technology in the classroom can assist students with disabilities, thereby, reducing the amount of one on one teacher instruction. The other debate is centered on the question "Should schools provide assistive technology to all students?" The legislation passed by Congress encouraged the development of services designed to provide assistive technology and encouraged the provision of special education teachers, student assistants and the related services of occupational, physical and speech therapists to all students with disabilities.
        It is important for educators and parents to realize that the earlier the intervention with a child who has a disability, the less impact the disability will have on that child's ability to learn and function. Early intervention leads to better functional levels of persons with disabilities and lower long-term costs as the child grows to adulthood. Technology can provide the means for young children to interact with their learning environment in a developmentally appropriate manner. One must not underestimate the capability of a child with a disability. When the appropriate technology is available and used in a way that supports the individual strengths and needs of the child, a young child can achieve success, fulfill his/her potential becoming a productive and independent member of society.
        Technology is providing more powerful and efficient tools to teachers who work with students with disabilities. These tools enable teachers to offer new and more effective means of learning while individualizing instruction to the broad range of student learning needs. It is essential that teachers make good instructional decisions regarding how and when to incorporate technology into the classroom. Teachers must first determine what a student needs to learn and then provide the tools for the child to achieve that objective.
        As technology improves, virtual reality environments will be developed that enable students to explore ideas and concepts, even though confined to a wheelchair. Such technology will enable these children to practice real world tasks such as moving about their community before they actually go out on their own. Therefore, technology opens up doors to persons with disabilities and they will be able to have experiences that were previously impossible due to a disability.
In the next decade or so, I foresee a boom in the usage of technology in schools. Science fiction will have become and probably has already become science fact. It wasnt long ago that I was in grade 12 doing a computer-typing course because I felt left behind in the computer revolution. Now, kids have their own computers, are talking to people from all over the world, and can produce amazing work from material taken from the internet. The Internet has certainly made the world a global village, but how can we as future teachers use this powerful tool to our full advantage? A recent study was done on this very topic in the United States. Its goal was to restructure curriculum, instruction, assessment, professional development, and community participation in ways to help students cope with the 21st Century. The schools that carried out this study were termed Schools for Thought. This program evolved from three different programs developed by a group of Universities. The School for Thought classrooms are both child-centered and knowledge-centered. They are child-centered in that they focus on research on cognition and development of curriculum, teaching practices, and assessments. They are knowledge centered in their belief that kids should really think and learn to learn, emphasizing a solid grounding in such disciplines as mathematics, literature, science, history, and social studies. Technology can help in both these areas by allowing for easier assessment and making a teachers life simpler in a number of areas. In my discussion, I will talk about four ways in which the students and teachers use technology in Schools for Thought.
Technology can be used to bring important ideas or problems into the classroom. These problems can be real world problems and help to promote better problem solving skills in students. Using technology that includes visual aids or video to present these problems allows students to get a more accurate mental representation of the situation, more so than just reading about the problem. This video representation could be an interactive CD-ROM allowing teachers or students to select different situations at random, capturing their attention and maintaining their focus on the subject. Certain complex programs can also be used to promote collaborative problem solving. Getting students to work in groups to achieve solutions helps kids teach each other, as well discussion from other peers is far better then discussion with a teacher. An example of how technology can be used to introduce important problems is through Computer Supported Intentional Learning Environments (CSILE). CSILE is a database used by Schools for Thought classrooms, providing students with opportunities to come up with and discuss new problems through a network onto which all classmates and teachers have access to and are involved in each day. Each entry is followed by the initials of the student and preceded by a category identifier used to indicate information type. This process allows students to discuss problems that each has come up with, promoting discussion and self-esteem in the students who have delivered the topic.

Technology also provides resources and scaffolds for learning. For instance, some problem-based learning might be used in conjunction with a program that focuses on different problems. The students may then proceed to solve the problem through a problem-based activity where students have to actually go into their communities to get answers. This has actually been shown to scaffold learning by allowing students to develop higher quality assignments. CSILE may also be used to promote the accessibility of resources and influence scaffolding. For instance, students may log on and present a problem, or question. Peers or even experts in certain fields can then log-on to these servers from their homes or places of work and help give kids insight to their answers. Students can also get information on resources from their peers or experts in the form of books, different websites, or even educational television programs.
Technology is also a great resource in providing opportunities for feedback, reflection, and revision. The technology in Schools for Thought is geared for this. It allows students to receive frequent feedback about their different ideas and thinking. For instance, we can once again look at CSILE, which is a great tool for this. Because feedback is not just from teachers, it allows for a greater number of opinions to be expressed form peers and experts. The opinions of experts may also encourage students to reflect on topics outside the course, allowing them to gain a deeper perspective on topics covered in class that can be discussed with peers promoting their advancement in the course as well.
Teachers can also use technology to revise curriculum. Curriculum-based measurement is an assessment system that allows teachers and students to follow student learning over the academic year. Students' complete short assessments several times a month on computers set up in class. The scores can then be graphed for each individual student. By observing the graph, teachers and students can see whether improvement is needed or not. Teachers can also examine the problem areas students had on their assessments to determine any misconceptions and subject areas that need more attention. Teachers can then compensate for these areas of needed attention by spending less time on areas done particularly well. As well, these results can be expressed to parents very simply through e-mail.

Finally, technology can be useful in building communities and overcoming the isolation of individual classrooms through the bonding of children, teachers, parents, communities, and even the entire world. This is one of the main goals of School for Thought; the creation of a community of learners connected within, and outside of the classroom. Technology was and is a cornerstone in the creation of these communities. For instance, CSILE supports community building by allowing students to 'read each others thoughts' so to speak, in the forms of questions, comments, and reflection. You might say to yourself "Why not just discuss in class?" but it is not everyday that you can get experts to make appearances in class to discuss different topics, whereas this is possible through technology. Classrooms can also connect with broader communities through different programs involved in problem solving, such as Jasper Adventures. This program is a problem solving series consisting of 12 interactive video environments inviting students to solve challenges. Parents, administrators, college students, business representatives, and other community members can participate in these adventures and attempt to solve them as well. These problems are often challenging and take time to figure out, and so students who have already completed the challenge can help the adults and keep them on track without giving away the answers. Reversing roles helps provide a learning experience for students that enable them to momentarily walk in a teacher's shoes. The different community members may also get involved in helping students to figure out different adventure challenges.  Another means of reaching out to the public would be through two-way video conferencing. A class in one province could easily be discussing the same topics as those in another province. Through video conferencing, both classes could discuss their topics voicing opinions and asking each other questions.
Schools for Thought classrooms appear to be a way of the future for education, and it should be realized that teachers are the focal points for the use of technology in the classroom. They are responsible for using technology to bring debate, feedback, discussion, and research into the ever-changing classroom setting. Teachers may also use it as a teaching resource to create a community of learners, to obtain information on student learning, and to form development communities useful in their own learning and reflection on the teaching practice. Overall, technology will serve as the most useful tool in a teacher's arsenal in the 21st Century. It is unfortunate that not all school systems have the same capabilities as Schools for Thought, but I am certain that the day will come when these technologies will be a mandatory part of the learning process. Who knows, if technology keeps traveling at the rate it is at, I may one day be out of a job.


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